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Keynote: Richard Needham, Deputy Chairman, Dyson >> moreEveryone is talking about Design and Innovation; very few are actually doing much about it. Why? >> read more |
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Ignacio Germade, Germade Design Studios, Formerly Senior Design Director, Motorola >> moreDesign, Vision and Innovation >> more |
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Panel Debate: Design in the Global EconomyChair: David Kester, Chief Executive, Design Council >> more Global markets and supply chains, distributed manufacturing, cultural and regulatory diversity, and consumer expectations are all contributing to a shift in design practices and principles. A panel debate featuring several of the day’s speakers will respond to questions from the floor regarding the issue of design in an increasingly globalised economy. |
Parallel Design Masterclasses and WorkshopsBelow are the Design Masterclasses and Workshops topics which will be are running in parallel. You will be entitled to attend 2 of the topics on each day. |
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Design Masterclass 1 |
Indivdual Workshops Sessions 1 |
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Customer Focussed Design Designing for Billions: Innovation Insights from |
Creativity through Workplace Design >>more |
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Designing beyond the Physical Product >>more |
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Fostering Creativity >>more |
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Branding >>more |
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Introduction to Northern Design Centre |
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Design Masterclass 2 |
Indivdual Workshops Sessions 2 |
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Customer Focussed Design >>more |
Creativity through Workplace Design >>more |
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Designing beyond the Physical Product |
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Fostering Creativity >>more |
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Branding >>more |
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Introduction to Northern Design Centre |
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Marek Reichman, Director of Design, Aston Martin >>more
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Ian Livingstone, Life President, Eidos >>moreLiving with Lara Croft >>more |
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Keynote: David Moss, Director for Body and Exterior Engineering, NissanNissan LEAF – The New Car >> read more |
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Richard Heayes, Global Design Director, Hasbro >>moreExploring the importance of design to create a strong product identity >>more |
Panel Debate: Design for Competitive AdvantageChair: Kevin McCullagh, Plan >> more |
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Parallel Design Masterclasses and WorkshopsBelow are the Design Masterclasses and Workshops topics which will be are running in parallel. You will be entitled to attend two of the topics on each day. |
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Design Masterclass 1 |
Indivdual Workshops Sessions 1 |
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Product Design to Access new markets >>more |
Protecting your Designs |
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Design for Manufacture |
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The Design Process |
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Advances in Prototyping >>more |
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Introduction to Northern Design Centre |
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Design Masterclass 2 |
Indivdual Workshops Sessions 2 |
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Masterclass with Alastair Curtis >>more |
Protecting your Designs >>more |
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Design for Manufacture |
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The Design Process |
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Advances in Prototyping >>more |
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Introduction to Northern Design Centre |
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Charlie Rohan, Director of Consumer Experience, NCRAnyone, anytime, anyplace. Design, usability, accessibility for the global marketplace. >>more |
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Kevin McCullagh, Design Strategist, PLAN >>moreAre you making the most of your designers? >>more |
Richard Needham will bring his experience as a Director of Dyson over the last 15 years to discuss how design and innovation affects every aspect of a business operation. He will also discuss how the design of an organisation’s management can affect its performance drawing on his role of Minister for the Economy in Northern Ireland and his current position as Chairman of Avon Rubber Plc. ^back to top
Ignacio Germade is an award winning designer and creative director specialised in interaction design and innovation. He has over 20 years of experience designing a wide range of projects; from electronic books or interactive showrooms to some of the world's best selling mobile phones. ^back to top
Ideas, original thinking, small improvements and big innovations are all essential to the success of businesses today. But how do people actually go about being creative? Can the working environment really enhance creativity, and if so, how? Herman Miller and forward thinking inc set out to explore these challenges through a collaborative research project into the nature of creativity at work and the implications for workplace design and management. The research revealed four distinctive creative types of mind, the preferences of which will be explored in the presentation. ^back to top
Procter and Gamble is renowned for its customer-centric focus that has delivered sustained organic growth and made them one of the most successful consumer product companies in the world. Mike Addison will describe the importance of brand equity to their innovation and how this helps them place the consumer at the centre of their innovation and design process . ^back to top
Ian Livingstone will give an account of his struggles and the lessons he learned as an entrepreneur in the 1970s when he and Steve Jackson set up Games Workshop and launched Dungeons & Dragons. He will also talk about his Fighting Fantasy gamebooks and the rise of interactive entertainment. The third part of his presentation is the story of computer games past, present and future, including a very visual and entertaining story of a digital icon; the life of Lara Croft:Tomb Raider. ^back to top
Some companies may see the ‘Third Space’ as the areas left over once the desks and meeting rooms have been mapped out – other, more visionary organisations see a newly emerging role of the workplace, in which interactions are far less rigid and work is more dynamic both in terms of the quality of collaboration and with regards the ease with which employees can move between different environments in a self-determined way. This is what the functional third space supports. We look at what the potential is for the Third Space, how organisations perceive its value and how economic recession may have impacted the pace at which companies are ‘walking the talk’ ^back to top
Todays designers are challenged to deliver innovative, robust, designed products in shorter timescales for less. The rewards for getting it right are great but the costs of getting it wrong have never been more expensive. Many of the most innovative and successful companies are now applying computational simulation at the onset of the design stage to trial new concepts, provide insight and to design in robustness. Effort spent getting things right, from the start, reduces the number of costly prototypes and time to market. This session will provide an overview of simulation and some of its most interesting advancements. It will include the use of integrated multi-physics environments that can test and elegantly optimise your designs and the increased availability of high powered computational resources that can now be leveraged to evaluate more designs faster. ^back to top
Recent and ongoing open innovation and collaborative projects have provided us with opportunities to involve a wider community in the design process. Jonathan will show examples were the encouragement and nurturing of the creativity of users, clinicians, technologists and service deliverers has helped to optimise the design and deliver better solutions. ^back to top
As consumers we are constantly bombarded by brands and their messages – often to the point where we actively choose to ‘switch off’. Yet despite this saturation of information the most successful brands are always able to connect with us on more than just a visual level, and frequently convince us to change our behaviour. In this workshop, we’ll consider what makes this emotional connection possible, using practical examples from a North East initiative that has recently achieved national recognition for successfully engaging the target audience with messages they do not want to hear. The talk will provide an opportunity to hear both the agency and client view points on how success was achieved. ^back to top
The masterclass will explain how consumer insights from the bottom of the pyramid to high end luxury help organisations to deliver commercially successful innovations. Simon will discuss two key issues of how insights helped unlock 15 million consumers a week, and how understanding consumer lifestyles and aspirations help drive effective brand positioning and product development in SMEs. The masterclass will conclude with the audience participating in a hands on activity that will explore the themes introduced. ^back to top
Join Mike and Ben as they discuss the development journey of the Dulux Paintpod, a product which delivered over £5m incremental sales for Akzo Nobel in its’ first year, and was heralded by T3 magazine as one of the ‘Greatest Gadgets of 2008’ according to a survey polling 54,000 readers. Key to the product’s development direction, and subsequent success were insights uncovered by the design team during early research. Workshop participants will be invited take part in an insight gathering process, and discussion of how brands and product strategies can move in new lucrative directions through better understanding customer needs. ^back to top
Nissan LEAF, the world’s first affordable, zero-emission car has recently been awarded the 2011 European Car of the Year. Designed specifically for a lithium-ion battery-powered chassis, Nissan LEAF is a medium-size hatchback that comfortably seats five adults and has a range of around 100 miles to satisfy real-world customer requirements. The talk will offer an insight into this breakthrough electric vehicle.
Key Points: - Has the time arrived for EV?, Nissan LEAF , Launching a mass market EV in Europe ^back to top
Exploring the importance of design to create a strong product identity, that over time builds trust and reputation with the consumer. Richard will show how Hasbroy have re-invented & re-imagined some of their key games brands to appeal to a new consumer, without losing the heritage the brands have established. ^back to top
Using Zag to Slice out market share in a global cut-throat business: The development of the Azor by King of Shaves, inspiration & the future. ^back to top
ARRK’s product development service includes Recruitment, Design Engineering, Prototyping, Composites & Craftsmanship, through to Tooling and Low Volume Manufacture. Craig’s presentation will provide a fascinating insight into the emergence of prototyping as a key element in the product development cycle, and the number of different technologies out there that make this industry so exciting and fast moving. ^back to top
Total Design is an innovation culture; it's a journey we take together; it creates and adds value, financially, socially and environmentally. The journey is about people, trust, experimentation, emotions and excellence. ^back to top
Website design and functionality have become increasingly sophisticated and complex. As they have done so, the legal issues involved have followed suit, including the issues of who owns what and how it can be protected. This workshop’s aim is to help you better appreciate and understand those issues. ^back to top
Automated teller machines (ATMs) and other self -service terminals have become the preferred channel for the completion of many routine transactions. With over 54 billion transactions being conducted by consumers on self-service terminals each year it is critical that these terminals are reliable, resilient and easy to use. In this presentation we will discuss how in NCR we have created the right team, structure and knowledge to maintain the number one position in our markets for over 20 years. ^back to top
'Design has moved on from just making stuff look cool. Pioneering firms are now using designers to re-frame a much wider range of problems, and to facilitate more joined-up approach to tackling them. Are you making the most of your designers? ^back to top